I would like to know if BioShock 1 or 2 limits the number of bodies/corpses in a certain zone (like Dishonored, another game that also uses the Unreal engine). Does either game remove corpses to make way for new ones?
If the game(s) do have this limit, how do I increase this limit in the PC version of the games?
I noticed that some of the corpses magically turn into lockboxes in BioShock 2.
How does the corpse conversion into lockboxes work? At what point will the game start turning corpses into lockboxes? Does the game have a limit on the number of lockboxes at any given time?