Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

In what file does Rei's Minimap store its waypoint data?

I recently updated a server's modpack (from FTB Beta to Direwolf20's pack) and the waypoints disappeared in the process. I've combed through the folders of the backup from before I did the update and I can't find anything that looks remotely like storage for the waypoints. My objective is to, if possible, import everyone's waypoint data into the updated server setup.

share|improve this question
I wonder why I never thought of asking this before. +1 – GnomeSlice Jan 18 '13 at 17:45
up vote 4 down vote accepted

First off, they're stored client-side, so you can't restore players' waypoints on your side. They're in mods/rei_minimap in the minecraft folder. You should have a bunch of .points files in there.

Each file stores the waypoints for a single dimension in a world. Multiplayer waypoints are stored by server address, so if your server is on a consumer machine with a dynamic IP address, you should set up a hostname for it so players don't keep losing their waypoints.

share|improve this answer
Oh! Of course they would be stored client side! That should have occurred to me. Well I can at least provide instructions to import them from the old FTBBETAA client-side folder structure to the new Direwold20 folder structure. That also explains why they disappeared even though the hostname is unchanged. – SevenSidedDie Jan 19 '13 at 0:10
Well, storing them serverside would make sense. That way, hostname/IP address changes wouldn't reset the waypoints, and map resets would. Not doing that makes it compatible with vanilla servers though. – a cat Jan 19 '13 at 0:59
NB the file is named for the world's file system folder (not the world name,). So (say) copying a world to a new folder requires separately copying the waypoint files based on names matching the new save folder. – Richard Jan 19 '13 at 9:37
This does not appear to be the case anymore for Rei's 3.6 for 1.7.10. I can't find any .points files anywhere. – user100474 Jan 25 '15 at 1:50

They are stored in the .minecraft\mods\rei_minimap using the .points extension, with a separate file for each map/server and dimension (including Mystcraft ones).

The format is [Map/save].DIM[#].points

share|improve this answer

1.7.10, I found the reiminimap details stored in the config/rei_minimap directory.

But it always used New World.DIM0.points for every world I created.

I found that if you have a unique savename for the world, (go back and rename it if youve just used default New World).

BUT you must add a directory of the same name to the config/rei_minimap directory.

EXAMPLE: My Saved World is called "MYTEST World" You need to add this as a directory and get the config/rei_minimap/MYTEST World directory.

Mininmap does not seem to add any files to it thou, it still creates the points file in the config/rei_minimap directory in this case it created "MYTEST World.DIM0.points"

Hope this is the case for anyone else.

share|improve this answer
Funny no Ive done first one its seems to be saving seperate files now. Maybe it was a bug on my machine – Naroe Dec 24 '15 at 4:44

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.