I've been really enjoying AC3's new Wolf Pack multiplayer, but it's proving very frustrating. When you get a good game it's brilliant, but more and more games are filled with players who completely miss the point of the game.
To win at Wolf Pack you need to hit a score threshold to get to the next segment and get more time, and your NPC targets spawn infinitely (although always on the far side of the map)
To win you need to get high scoring kills, and quickly, while completing challenges (like 'Get a FOCUS bonus' or 'Get an ACROBATIC kill'). Many challenges involve team work (like SYNC kills which require each assassin to lock a different target) and later segments get tougher - higher score thresholds and targets that hide and defend much better.
The problem is keen (I don't think they're greifing) but confused players that don't understand how the game works at all. Let's call them Neophyte.
For instance: I'll set up an INCOGNITO HIDDEN FOCUS POISON OBJECTIVE kill for around 1400pts, and then (before the poison takes effect) Neophyte steams in, alerts all the targets and gets a contested 100pts (robbing both my kill score and the 30 seconds or so I spent setting it up). Then a SYNC segment will come up, the other 3 players will set up their targets - Neophyte steams in, fails the objective for everyone, sets off a trip bomb and gets themselves stunned.
Neophyte will run from one end of the map to the other robbing and generally messing up everyone's kills and ruining any chance of a SYNC or FOCUS bonus for any other players. They'll constantly get caught by smoke bombs and get stunned every other kill, but that doesn't sink into Neophyte's head. They'll average about 150pts per kill.
Usually the game ends the round by about segment 10-12, with Neophyte having twice as many kills and half the score that anyone else has.
One of these players will ruin a match and finding a game without them is getting harder and harder.
Is there any way to kick/ban these players? (I'm sure everyone else will vote with me and they'll learn that they're doing something wrong)
Is there any way to avoid them?
If neither of them is possible is there any way to educate these users? (They can already clearly see when other players have a lock, when other players have FOCUS or POISON set)
Is there some in-game behaviour (they either don't have mics or don't listen to them) that would show them what they're doing wrong?