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Is it possible to play Kinect Joy Ride with wireless Xbox 360 controller? I don't own Kinect yet.

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Is there a particular reason you'd buy the game before buying the Kinect? The game has Kinect in its title, so color me confused. –  Raven Dreamer Nov 5 '10 at 17:15
    
No particular reason. If it can be played with wireless controller as well, I may think about buying it. –  Mehper C. Palavuzlar Nov 5 '10 at 17:31
    
Added kinect tag is all. –  Doozer Blake Nov 5 '10 at 18:21
    
@Raven There's absolutely nothing wrong with buying games before having the right hardware. If anything, it builds anticipation. ♪ –  Grace Note Nov 5 '10 at 18:22
    
@Grace Note -- oh, don't get me wrong. It's just the question struck me as an odd one. –  Raven Dreamer Nov 5 '10 at 19:05

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No. If a Kinect game has the purple case with Kinect on it (which Joy Ride does), you have to have the sensor to play the game, see http://en.wikipedia.org/wiki/Kinect#Software

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No. Though it was originally planned to be a completely free game with controller support, they changed their minds; it is now a retail Kinect-only title.

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That's actually pretty funny. In a "corporate sellout" depressing sort of way. :( –  Raven Dreamer Nov 5 '10 at 19:06

I've only played the demo version of it that came with the Kinect, and it doesn't appear you can do it with a controller.

Frankly, however, this game would be extremely lame if it wasn't for the motion-sensing no-controller aspect of it. This game is absolutely centered around that gimmick and really doesn't let you control too much of the game. Acceleration and Braking is all controlled by the AI, the controls you are given are limited to steering, speed-boosting, and a few tricks on jumps.

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