Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Which parts of the game in Civ5 do (also) scale with map size? (As opposed to difficulty or game pace)

  • Necessary production?
  • Culture Border expansion?
  • Required scientific output?
  • City growth rate?
  • Unit mechanics?
  • ... ?
  • (I am less interested in the score scaling that is mentioned in the manual.)

The only definite answer I have off the top of my head is: number of opponents :-)

share|improve this question
up vote 5 down vote accepted

Aspects that scale with map size

  • Technology costs
    • 100% at duel, tiny and small
    • 110% at standard
    • 120% at large
  • Score scaling details in this answer from me

Aspects that don't scale with map size

  • Production costs
  • Social policy costs
  • Border expansion culture costs
  • city growth
share|improve this answer
You may as well name that 2nd list "Aspects that scale with game speed". Between the two, I think you've addressed every scaling aspect of Civ. – Raven Dreamer Nov 5 '10 at 20:06

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.