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I noticed some passive skills that mention Frenzy Charges, either increasing the amount you get by one or having some other effects.

What is a Frenzy Charge? How do I get them in the first place? What do they do?

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1. What's a (frenzy) charge ?

Charges are glowing orbs that represent temporary amplification of physical and mental abilities. There are three types of charges, each corresponding to a different core attribute:

  • Endurance charges are associated with strength.
  • Frenzy charges are associated with dexterity.
  • Power charges are associated with intelligence.

2. How to get charges ?

Charges are accumulated by the use of certain skills and equipment, and last a short duration—nine seconds by default. Gaining a charge resets the duration of all accumulated charges.

3. What do they do ?

Each type of charge grants different bonuses. A charge bonus increases proportional to the number of accumulated charges of that type.

By default, characters can have a maximum of three charges of each type active. This limit can be raised by certain passives and equipment.

More specifically, in the case of frenzy charges:

Frenzy charges are associated with dexterity and represent a temporary increase to swiftness and fervor during combat. They are visualized as glowing green orbs surrounding the character. Bonuses granted by frenzy charges:

  • +5% increased Attack Speed per Charge
  • +5% increased Cast Speed per Charge

Sources:

Frenzy charges

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Each type of charge grants different bonuses. That still doesn't really answer the question of what they do. –  StrixVaria Jan 29 '13 at 17:06
    
Do you have any more specifics on how to get them? Certain skills and equipment is also quite vague. –  StrixVaria Jan 29 '13 at 17:11
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The list is a bit long; it's explained in full details on the wiki page given above ;) –  Anto Jan 29 '13 at 17:35
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