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Specifically, I'm wondering about Turbo, Cateye and Hydra. Are any of them addictive? If so, what's the chance of getting addicted?

I've been holding onto these chems, but selling the ones I'm used to (Buffout, Med-X, Psycho, etc.), in case they could be useful without "hooking" me. Am I misguided? If so, am I misguided because (if I want to avoid addiction) I should sell them, or am I misguided because (if they're not addictive) I should be using them when needed?

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1  
Weed...oh wait, this is about games –  fahadsadah Nov 6 '10 at 20:10
1  
Weed isn't [physically] addictive, anyway. –  Corey Nov 6 '10 at 21:32

1 Answer 1

up vote 4 down vote accepted

This data is taken directly from the GECK.

Chem        Add. chance    Add. effect
--------------------------------------
Hydra       10%            EN -3
Cateye      -              -
Turbo       20%            AG -2
Buffout     10%            EN -1 ST -1
Jet         20%            AG -1 CH -1
Mentats     5%             PE -1 IN -1
Psycho      10%            EN -1 PE -1
Steady      80%            AG -1 ST -1
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