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In the MC server I'm in, every player experiences a spawn issue; players spawn in the ground and start to suffocate. After a second or so you then spawn where you would normally spawn.The length of time in the ground depends on the connectivity to the server (the laggier the server, the longer you suffocate).

When you're low HP and you teleport home, suffocation can kill you and I noticed that, after spawning back to the correct location, some of the items lost during death are lying around and some are gone completely. Because of this I believe that the players spawn directly below the spawn point by a few blocks, but I'm not sure...

I've also mined the area I suffocated in, hoping that if I ever spawned there again I would just be in an empty square, but the blocks always respawn.

Does anyone know of a solution to this problem?

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Is this server running any mods? – SaintWacko Feb 4 '13 at 18:20
@SaintWacko Yes there are several plugins, once I get the list of plugins from the server I will edit answer and post the ones that have anything that might cause this problem – Gabe Feb 4 '13 at 20:47
Do you know the actual coordinates of the spawn point as stored in level.dat, and is that point above or below ground? – SevenSidedDie Feb 4 '13 at 21:12

I'm assuming you run the server. You could:

  • Op yourself and disable spawn protection, then mine out the area.
  • Use a plugin to set the spawn point (I'd suggest EssentialsSpawn)
  • Load the map into MCEdit and move the spawn point up a couple of blocks.

If you don't run the server, see if you can set yourself a /home position.

share|improve this answer
The /home (/sethome) position does the exact same thing, so will /back. Sometimes it happens, sometimes it doesnt. – Gabe Feb 6 '13 at 19:42

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