Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm trying to play Civilization V with my brother (who is on my network) and my friend (who is not on my network). I host a private internet game, enable 3 AI players, and invite them to the game. My brother can join without a problem, but when my friend joins it tells him that I disconnected (I still see him in the list but I do not receive his chat messages), even though I can still talk to my brother. It's like there are two different games going on, one with me and my brother, and one with my brother and his friend. If I try to start the game before my friend is disconnected (he is usually with us for a few seconds), Civ will freeze for a few moments, and then when it loads, it will just be my brother and me; my friend is kicked into his own game.

Why does this happen? We are not using Hamachi, and I have forwarded the port 4380 on both TCP and UDP. Is this the right port?

We are going to try using Hamachi, but we'd really rather not. (EDIT: We used Hamachi, it still didn't work.)

share|improve this question
I'm in a similar situation, playing with two of my cousins who live together. Difference is that I host the games. Try getting your mate to host? – Albort Feb 9 '13 at 14:49
@Albort We've all tried hosting, with the host always being kicked whenever the third player joins. – smoth190 Feb 9 '13 at 20:38
How does your internet service provider handle IP addresses? The game may be having trouble with the fact that that two players are coming from one IP. – Crowbeak Mar 29 '13 at 2:35

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Browse other questions tagged or ask your own question.