There is a reduction in gold per champion kill on Proving Grounds. I play a lot of it, but never really had the time to watch for the gold gain because, unsurprisingly, I'm usually in combat when I get kills. So how much gold does a kill get you, including when the target has a kill/death streak?
|
Tl;dr - Gold is distributed diffrent in Proving Grounds than in the Summoners Rift. Focusing on killing dominating players are more rewarding than in other League of Legends game types. I played ARAM moment before and I do some math based on my observations. I can't be sure about gold per kill but I will be sure about killing players and this should show me some rules behind it. I also make an assumption that Riot based values on V1.0.0.120 Summoners Rift gold per kill values. With this you can see some pattern here.
Normal reward growth is 20%. In Proving Grounds it growing from 5% to 10% - probably. Pics with data |
|||||||||||
|
|
If you are doing a custom game of ARAM on Proving Grounds, Champion kills are worth 140g. Here is a video showing a kill from Nidalee: I started at right before she gets the kill but you can start it from the beginning. |
|||
|
|
|
From the research that I have done I believe that you receive the same amount of gold as if you were playing summoner's rift, but while in the proving grounds you receive a constant stream of gold and experience. |
|||||
|
and
.

