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If I remember correctly, courthouses are always destroyed when a city is conquered. On the other hand, when a civ loses one of their cities and then conquers it again, it does not have to build a courthouse there.

My question is, does a city become "mine" after building a courthouse, e.g. if I lose and then re-conquer it, will I have to build a courthouse again? Or do all cities remember only the original civ that built them, and only that civ doesn't need a courthouse?

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All cities remember only the original civ that built them. It's much more cost-efficient in the long run to raze cities and resettle in the same place with your own settler given the oftentime nigh untenable cost of the courthouse building (and the fact that it can't be purchased).

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Never thought about razing and resettling. I guess this even has more impact considering that conquering a city halves the population and destroys most buildings. –  Oak Nov 10 '10 at 17:39
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Unless the city has a wonder, then you probably don't want to raze it. –  Raven Dreamer Nov 10 '10 at 18:06
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The big difference is that puppeted cities don't raise your social policy costs, and they maintain their existing cultural borders. If you raze the city and build a new one, not only do you suffer a diplomatic penalty, but other people might snatch up those nice resources before you're able to reclaim them. –  bwarner Nov 10 '10 at 23:06
    
@Bwarner -- usually you're at war with those people anyway. –  Raven Dreamer Nov 10 '10 at 23:54
    
I did have a case were one of my cities was captured by the enemy and when I reclaimed it a number of turns later I did have to build a Courthouse. Is there any limit how long your citizens will remember you? –  deceze Nov 11 '10 at 5:27
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