I have the final gun (I think... red one) and a message at the exit to tie up loose ends. Is there a way, without spoiling everything or checking off a FAQ list, to determine which rooms remain unsolved or undiscovered?
Tell me more
×
Arqade is a question and answer site for
passionate videogamers on all platforms. It's 100% free, no registration required.
|
|
An unfinished room appears on the map as a large square from which an unfinished path starts. Warning: an arrow does not indicate an unfinished path but a jump. |
|||
|
|