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Yes, what decides the trigger chance and duration of Chill/Freeze, Shock and Ignite?

(I've heard that the duration scales off of damage and chance... well, that it's applied on every crit, but I doubt that and would like some confirmation.)

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I know stun (when you or a mob temporarily can't act after being hit) duration is determined by HP, at least in PvP (which is why CI builds are uncommon, because with 1HP it's easy to get stunned). –  Shaamaan Feb 28 '13 at 8:48
This is all explained in the mechanics thread. Basically the ailments are applied when the mob crits, and the difference between being chilled and frozen is, in fact, determined by your HP. I'll have a formal answer citing the mechanics thread, in a few minutes. –  user41604 Feb 28 '13 at 12:32
@MarcoLeblanc I was more curious of how I can apply the elemental ailments. Trying to make a melee shock build, and wondering whether to focus on crit chance or attack speed, because as I've stated, I'm not sure what nodes/weapons to look out for. –  user1337 Feb 28 '13 at 15:43
@MarcoLeblanc Hello there, Mr. "a few minutes". I'm getting kinda anxious here xD –  user1337 Feb 28 '13 at 17:06
@user1337 Sorry, I am at work and am busy today. pathofexile.com/forum/view-thread/11707/page/1 is what you should be looking at, good luck. –  user41604 Feb 28 '13 at 18:41

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