In Final Fantasy II, your characters have no restrictions with what they can attack with, wear as armour or cast as spells. Each character just gets better at whatever it is you make them do.
However, as per most role playing games, there are penalties for wielding specific weapons or wearing specific armour and casting spells. The Final Fantasy Wiki helpfully provides a number of tables that give the penalty to Intelligence and Soul/Spirit for each weapon or armour piece. The wiki also adds an enigmatic comment - "later versions of Final Fantasy II removed the int/spr penalty" - without providing any details regarding what is meant by "later".
So, what specific version of Final Fantasy II removed the magic penalty for wielding weapons and wearing armour?