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I like to play as Dr Mundo, stacking health. Its not uncommom for me to reach 6k health. However, there are some champions that have the ability to do damage equal to a percent of your health. I was wondering if i could have a list of these champions so i know who to watch out for. Idealy, i would also like to know what type of damage (physical, magical, true) these abilties do. Also, i do not care if the ability does max health, current health or missing health.

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Are you sure you wouldn't prefer a, "How do I combat % health damage?" question? Asking for a simple list of sources doesn't make for a very good question, as it's nothing more than a list. –  Raven Dreamer Mar 6 '13 at 18:07
    
That's not really true though, there's only two items that deal %hp damage, and the blade hardly counts if nobody uses it (referring to the hotfix from yesterday). –  Blindy Mar 6 '13 at 20:02
    
BotRK is still very likely to be a popular item since it is still very strong (I saw multiple blades in every game I've been in since the hotfix). Also, if there is a 6K HP Mundo running around, surely they other team will build BotRK. Anyway, when I play high HP champions, the main champion I worry about is Warwick since his Q is spammable and does %health magic damage. –  KAI Mar 6 '13 at 20:08

2 Answers 2

up vote 10 down vote accepted

CHAMPIONS:


Magic damage:

  • Amumu's Despair deals % max hp in a small AoE around him over time as long as the ability is toggled on
  • Brand's Blaze passive deals % max hp when he deals damage with any of his spells
  • Dr. Mundo's Infected Cleaver deals % current hp
  • Elise's Neurotoxin deals % current hp
  • Elise's Venomous Bite deals % missing hp
  • Evelynn's Agony's Embrace deals % current hp in a targetted AoE
  • Fizz's Seastone Trident's passive deals bonus damage % missing hp on basic attacks
  • Garen's Demcian Justice deals bonus damage based on target's missing hp
  • Jayce's Thundering Blow deals % max hp
  • Kog'Maw's Bio-Arcane Barrage deals % max hp on auto-attacks as long as the ability is active. Also increases his maximum auto-attack range
  • Malzahar's Null Zone deals % max hp over time in a targetted AoE
  • Mordekaiser's Children of the Grave deals % max hp over a long duration. If you die while affected by this, you become Morde's "pet" for a limited time.
  • Nasus' Fury of the Sands deals max hp in an AoE around him as long as the ability is active
  • Poppy's Devastating Blow deals bonus damage based on target's % max hp
  • Varus's Blighted Quiver (upon activating the passive marks) deal % max hp
  • Warwick's Hungering Strike deals % max hp

Physical damage:

  • Jarvan IV's Martial Cadence deals % current hp as bonus damage on his basic attacks
  • Kha 'Zix's Taste Their Fear (With Evoled Enlarged Claws) deals bonus damage based on target's % missing hp to Isolated targets
  • Lee Sin's Resonating Strike deals % missing hp
  • Nidalee's Takedown deals increased damage based on target's missing hp
  • Riven's Windslash deals increased damage based on target's missing hp
  • Vi's Denting Blows passive deals bonus damage based on target's max hp
  • Volibear's Frenzy active deals increased damage based on target's missing hp
  • Xin Zhao's Crescent Sweep deals % current hp in an AoE

True Damage:

  • Vayne's Silver Bolts deal % max hp every third basic attack against a single target

ITEMS:


Physical damage:

  • Blade of the Ruined King's (Not available on the Crystal Scar) passive deals % current hp on basic attacks
  • Blade of the Ruined King's active deal % max hp and also heals the user for that same amount. Effect also lowers your move-speed and boosts the user's

Magic damage:

  • Blackfire Torch's (Twisted Treeline and Crystal Scar only) passive deal % max hp when you deal magic damage. Uses 1 charge per second and contains 18 at once, which are restored over time when not used.
  • Deathfire Grasp's active deals % max hp and increases magic damage done to that target for a limited time
  • Kitae's Bloodrazor's (Crystal Scar and Proving Grounds only) passive deals % max hp on basic attacks
  • Liandry's Torment's (Summoner's Rift and Proving Grounds only) passive deals % current hp when you deal magic damage

In addition to all of these, Mikael's Crucible's active heals a single ally for a % of their missing hp

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Missing Irelia, Ahri, and Entropy as sources of true damage. –  Sadly Not Mar 6 '13 at 21:49
    
@SadlyNot Those aren't % health though, just flat true damage. The other answer mentions them, but only because they also pose a threat to tanks. –  Katustrawfic Mar 6 '13 at 21:51
    
Fair enough, keep them out then :) –  Sadly Not Mar 6 '13 at 21:51
    
is Darius' ult %health? –  Paralytic Mar 7 '13 at 17:19
    
@Paralytic No, it does a base amount of damage that is multiplied by 20% for each stack of Hemorrhage on the target. –  Katustrawfic Mar 7 '13 at 21:09

For champions you have:

  • Dr. Mundo's cleaver deals % current hp as magic damage
  • Elise's toxin deals % current hp as magic damage
  • Elise's bite deals % missing hp as magic damage
  • Kog'Maw's spittle deals % max hp as magic damage
  • Varus's blight deals % max hp as magic damage
  • Vayne's silver bolts deal % maxp hp as true damage
  • Warwick's hungering strike deals % max hp as magic damage

And for items:

  • Blade of the Ruined King's passive deals % max hp as physical damage
  • Deathfire Grasp' active deals % max hp as magic damage

Personally though, from a tank perspective, I'd be more terrified of true damage sources. That's what makes Vayne such a game changing hyper carry in the late game. Ahri and Irelia are also strong tank shredders thanks to their high true damage output.

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As you pointed out, true damage is the dangerous part. –  Michel Mar 6 '13 at 20:42
1  
Missing at least Blackfire Torch and Liandry's Torment. –  Raven Dreamer Mar 6 '13 at 21:33
    
Missing a few more apparently, Domenick's answer is more complete. –  Blindy Mar 7 '13 at 14:54

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