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In Sword of the Stars: The Pit there are 3 primary attributes: Might, Finesse and Brains. What does each of these affects?

EDIT: I found out while playing that 10 Might = 6 inventory blocks in a row added horizontally to the inventory.

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I know the Might increase your food meter and how much you can hold i don't know anything else –  user43732 Mar 11 '13 at 21:08
    
@user43732 I noticed myself that might increases food meter. I haven't noticed any changes carry-wise even though the game says that low might will make engineer not able to carry as much as others. The game doesn't have weight system, it just uses inventory space, and it's same size for all characters. –  ChrisHateZ Mar 12 '13 at 5:57
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if you look on the skills them selves such as lockpicking they all have a simbol in this case lockpicking has the finesse but i dont know if they increse the rate that they level up or a bonus to a % sence it is a rogue like ide assume that its useing something like a dice system for the % of actions working (sorry for bad grammar) –  zeke Mar 12 '13 at 17:33
    
@zeke Yeah i figured the symbol matching in skills and atrributes already. –  ChrisHateZ Mar 12 '13 at 19:06
    
@user43732 I actually just noticed that might does increase the inventory size. –  ChrisHateZ Mar 12 '13 at 19:08
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2 Answers

up vote 6 down vote accepted

When increasing your stats (might, finesse, brains) they will increase their derived skills (skills that use same symbol as that stat).

Formula = ("Base Stat"/5) is added to a derived skill when you use it.

Might will also add 6 extra inventory slots for every 10 points put into it.

Skills each attribute affects:

Might :

  • Blade
  • Knife
  • Mechanical
  • Melee

Finesse :

  • Assault Weapon
  • Electronics
  • Heavy Weapon
  • Lockpick
  • Pistol
  • Rifle

Brains :

  • Biotech
  • Computer
  • Decipher
  • Foraging
  • Medical
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In addition to affecting the skills associated with the stat (identified by the icon), the three stats also have the following effects (straight from the manual):

Might

Dictates the strength and resilience of the player. It increases the size of your Inventory, your resistance to poisons, your ability to avoid getting grabbed, and the amount of food you can eat to avoid starvation.

Finesse

Dictates the coordination of the player, and while it mostly acts on associated skills, it does help counter certain conditions, such as blindness.

Brain

Dictates the smarts of the player, and while it mostly acts on associated skills – particularly those involved in hacking and repairing machines - it does help counter certain conditions, such as confusion.

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