Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I've read mentions of a games called Hidden object games. What is this?

share|improve this question
up vote 5 down vote accepted

It's a genre where the primary form of gameplay is to locate a certain item on the screen. Sort of Where's Waldo in video games. Items usually blend into the background - sometimes in clever ways - and the backgrounds are drawn in a way to make it hard to spot. In all the games I know the background is a static image, but I guess it doesn't have to be that way.

There are multiple ways to know which item you are supposed to spot - in some games you are actually presented with how the item looks like, other games only show you the silhouette and others just give you a textual description or a name.

Finally, many hidden object games also incorporate other genres - for example some are semi-quests in which objects you find are then added to the inventory as quest items.

Hidden object games are usually considered casual games and are priced accordingly. The giant casual gaming publisher Big Fish Games lists dozen of these games, with some of them sporting really gorgeously-drawn backgrounds (spoiler alert).

share|improve this answer
Ah, thanks alot. I didn't know such games exists. – Mnementh Nov 14 '10 at 11:28
Just to add - I've also seen them called "Seek and find", on the now closed Reflexive site (they were bought by Amazon). So that's the same thing too. – Vilx- Nov 14 '10 at 20:43
The first HOGs were quite amusing and fun, but after a while they became extremely repetitive and boring because they are basically the same game over and over and over again with just different pictures. That’s why they try to incorporate the aforementioned side-games to set them apart from the (now massive pile of) others. Unfortunately, because a lot of these games are made with a framework, even the ones with side-quests become repetitive. Worse, these games just keep getting bigger and bigger. Their limitations started them out small, but now they are often 100’s of MB. – Synetech Dec 17 '11 at 21:27

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.