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I'm not trying to start a flame war.

With the same 1080p HD TV, will we be able to tell the difference between the two consoles running the same game?

I'm also wondering if developers can actually squeeze more raw power from Wii U than PS3. Is that the case?

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closed as not constructive by JohnoBoy, Private Pansy, deutschZuid, kalina, Shadur Mar 15 '13 at 11:17

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I don't think there's a "right" answer to your question. The first part comes down to developer implementation - a developer who's familiar with the PS3's hardware by now might get better results than on the WiiU which is newer. That doesn't mean it isn't as powerful as a PS3. The other part is all speculation by now. The WiiU's "raw specs" aren't really known, so it will take a while until developers can reach their so called "limit" –  JohnoBoy Mar 15 '13 at 6:55

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Well.. Technically they both can produce the same graphics depending on the implementation of them. You could have a game that's 1 room big and has amazing graphics or a game that's 1000 rooms that has crappy graphics.

I would say as far as capability goes, I would put my money on PS3 if only for the blu-ray support it has. The current standard for DVD-R's is ~7GB while I believe a blu-ray disk can be ~24GB. So, PS3 has more potential to store more gameplay in graphics, but the official specs were not released. http://wiiudaily.com/wii-u-system-specs/ If this source is correct however, the wii-u wins in performance.

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Wii U discs are equivalent to Blu-ray in terms of storage capacity; 25 GB per layer. –  Michael Madsen Mar 15 '13 at 8:45

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