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I have been playing the game on brutal and got the basic skills,how ever I am having trouble with Zurvan.

I saw the movie by Joltzblc and parazx already, but I believe there is some trick to the fight that I have missed. At some point I get too many monsters spawning too quickly and can't manage to do any damage to Zurvan, and then it is just a question of time before I die.

How do I beat Zurvan on brutal?

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If you can handle the cursing and foul language... PsyStarcraft often has good replays....… – Falcon165o Mar 19 '13 at 12:10
Double Psionic Shift is the answer. You can instantly clear the majority of minions while dodging tentacles, and the added movespeed is a gigantic bonus. If you don't have Mend I could see it being somewhat difficult, as well. – Decency Mar 19 '13 at 12:25
But what is double psionic shift? – Budda Mar 20 '13 at 2:00
@Budda Cast it twice in a row. The spell has no cooldown and two casts can kill or almost kill most units in the game. – Decency Mar 21 '13 at 0:24

4 Answers 4

up vote 10 down vote accepted

How I personally ended up doing it: if you notice, the very top left and top right spots will NEVER get hit by his tentacles. I would put all my primal hydras and roaches in either corner and have them attack Zurvan. You can not fit all of your roach/hydras into the top positions, but at least 50% of them will not be attacked by Zurvan until the final stage. When they are hit, move Kerrigan up and use your Mend spell to heal her and your roach/hydra/ultra. Blue safe spots in the top left or right, credit PsyStarcraft The safe spots are circled in the blue (screenshot taken from PsyStarcraft replay, see first comment on question for link)

I would then micro Kerrigan and the Ultralisk to both kill minions, and to attack Zurvan as much as possible. When minions came up, I would use Kerrigan's special abilities to burn them down while the roach/hydra took down Zurvan. It's also important to use Kerrigan to group the minions together, and use Psionic Shift to attack as many as possible. When the acid spewers are summoned, make sure you burn them down first (they will spawn in a group of 2 with an ultra) as they will two shot your hydra/roach if you let them get attacked.

At the final stage (roughly 10-15% life), I only had the Ultralisk and Kerrigan alive. I was able to defeat Zurvan strictly with them and eventually with Kerrigan only. With her spells she can solo Zurvan alone. I used Leaping Strike and Psionic Shift to mainly get out of the way of Zurvans Attack and to burn the minions down faster. And Mend was used as much as I could get away with it, to keep Kerrigan topped off in case I would slip when microing. Last Stage Picture of the last stage where Zurvan uses a cone shaped attack. This is where I used Psionic Shift and Leaping Strike mainly as evade and for burning minions. (screenshot taken from PsyStarcraft replay, see first comment on question for link)

I also beat it all on Brutal, and he was my biggest test. It would take me about 5 attempts, but after I started microing better I was able to take care of him. Hope it helps :)

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also, an exploit I found during the last stage of Zurvan, I am not sure how I pulled it off, but if you are just out of range to the right of the cone of fire and as Near as you can to Zurvan while it's in the middle (just like in the picture), the cone will stop turning and you can just kill Zurvan (it will sweep then come back to the middle which you are not in range of). Found that by accident, but it was worth it since Zurvan is the only boss (and mission) that made me rage. – Hugo Trudel Mar 19 '13 at 14:23

I thing I only recognized after many failed attempts, is that you can use the "Leaping Strike" on Zurvan himself. This greatly reduces the amount of time the fight takes and doesn't lead to you being spammed by spawned minions.

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When Zurvan slams the ground in the first phase, it will also damage all the units he spawns. Use Kerrigan and the Ultralisk to kite the enemy Ultralisk into the danger zone, and make sure to avoid it yourself. It may take some practice, but it drastically speeds up your clear times for each spawn.

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If you're having trouble doing this head-on, there is a stupid simple method to beat it. It's a bit tedious and takes much longer, but it's also way easier.

This method only requires soloing Kerrigan, so you can ignore the rest of her army. As soon as it starts, just tell the entire army to fire on Zurvan and then forgot about them. They will be killed off pretty quickly. Focus all your attention on Kerrigan.

The far top-left and top-right corners are dead zones that Zurvan's tentacles never hit (Falcon165o's answer provided a screenshot that demonstrates this well). The trick to make this easy is that you can burrow Kerrigan in this dead zone. In this state, nothing can hit her -- she is out of range of Zurvan's tentacles, and the minions can't see her.

And if you position Kerrigan at the very top edge of a dead zone, she is in range to hit to Zurvan. So the idea is to:

  1. Position Kerrigan in one of those sweet spots where she is in range of Zurvan but still in a dead zone. I used the right-hand dead zone for this, but I think the left-hand side also has a spot that works.
  2. Hold position and start attacking Zurvan. The minions will start coming towards you. The acid-throwing minions may hit you a few times; ignore this.
  3. When the minions get close, cast heal (to heal from any acid that hit you) and then immediately burrow. Make sure to keep Kerrigan in the right spot when you burrow; she has a tendancy to wander off out of the dead zone towards the minions unless you stop her. After burrowing, the dazed minions will wander off.
  4. Zurvan will continuously be spawning more minions but also continuously killing them with friendly fire, so it's pretty stable.
  5. Rinse, repeat. If at any time you feel like Kerrigan's health is running too low, you can just in rapid sequence unburrow, heal, then reburrow until her health goes back up.

That lets you beat stage 1 without even breaking a sweat. When Zurvan hits stage 2 (I think that happens at 25% life), the minions stop spawning, at which point it becomes a cakewalk. The rotating cone of fire is easy to dodge just by walking out of it (or psionic shifting in a pinch) and the little electric fire things don't hurt too much. So for this stage it's as simple as:

  1. Dodge Zurvan's fire cone. Heal Kerrigan if she takes any damage from those electric fire things.
  2. Attack and/or leaping strike Zurvan until the cone starts coming towards you again.
  3. Rinse, repeat.

That's it! If you're paranoid about making a mistake, save the game frequently.

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