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I am wondering if there is a relationship between a zone density and residential wealth? For example, do high wealth Sims only live in high density areas?

Also, how do you get high density industrial? I've tried placing parks around my industrial zones but I did not notice any change in my density.

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2 Answers 2

up vote 3 down vote accepted

I am wondering if there is a relationship between a zone density and residential wealth? For example, do high wealth Sims only live in high density areas?

There is no relationship. There are LD, MD, HD versions for LW, MW and HW. All residential buildings start at LD and move up to HD as they accumulate happiness (and as space and roads permit).

Also, how do you get high density industrial? I've tried placing parks around my industrial zones but I did not notice any change in my density.

HD industry is 8x4, which is to say, 8 street widths must adjoin the road - it is twice as long as MD industry.

For comparison: LD industry is 4x2. MD industry is 4x4.

You might be trying to get High Tech industrial. T1 is the starting tech level. T2 is reached by students attending Community College. T3 is reached by students attending University (or by Vu Tower). You can go directly from T1 to T3. Refer to the tech level dataview (the gear icon).

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Downvoter: care to comment? –  David B Mar 22 '13 at 15:02
    
I didn't downvote but I though your answer was light on explaining how to create R$$$ wealth and didn't shoot down having parks in your Ind areas. In fact it would be a really really bad idea. The parks will be contaminated by ground pollution and sims that go use it will probably get sick –  user43524 Mar 22 '13 at 15:35
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I think David's explanation was succint and to the point, which is why I voted it up. He answered the questions simply and efficiently. –  Tater596 Mar 22 '13 at 15:38

High wealth $$$ residential areas are created by desirability:

  • Services
  • Parks
  • Lack of Pollution
  • etc...

Whereas high density R buildings are created by having happiness

  • having money
  • being able to buy stuff
  • etc

For Industrial land value has no influence on density/tech level at all! Density for all tech levels can be easily increased by having freight deliveries (ie depot with a freight bin) and for high tech visits from a Fire Marshall. [That's why the second you build a trade depot your Ind bar will be solid yellow for the rest of the game even if you have a fraction of the workers needed]

High tech buildings are created by 'desirability' -- in this case being 'near' a college/univ.

refer to: imgur.com/a/gUFqn

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