Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Out of boredom, I decided to shoot a civilian in the head, and was surprised that he actually died instead of ignoring it. Is there any reason for me to either kill them all or to refrain from doing so?

share|improve this question
One is the loneliest number. – David Yell Mar 26 '13 at 12:38
@DavidYell why isn't this an answer? ROFL +1 – Stupid.Fat.Cat Mar 26 '13 at 13:54
up vote 13 down vote accepted

I ran through the game once on Normal, and was reasonably nice to everyone I met and avoided conflict.

I am now running through on 1999 Mode, and MURDERING ALL THE THINGS.

There's very little difference - even if Elizabeth is present and I'm skyhooking some poor woman's face in, she doesn't seem to mind. Despite her empathy towards the downtrodden in certain locations, I can murder them up with no difference in her demeanor. Collateral damage from a firebomb into a mixed group of enemies and innocents also doesn't seem to faze her. She just sort of nonchalantly leans against a wall as their faces melt off.

There are a couple of QTE encounters where you can spare or be friendly towards folks, and I shot first and asked questions later without any substantial changes to the dialog.

In some of the harder modes, going hostile in areas where you don't have to pick a fight can cause complications. For instance, there are some peaceful town areas that don't look heavily patrolled, but hard enemies and automatons will spawn if you cause trouble.

However, I've found I can hit and run and not really fight all these optional enemies if I choose not to. Unlike the scripted encounters where a locked door will prevent you from proceeding until combat is resolved, you can steal/murder/etc with impunity as long as you can run faster than they can. Eventually you'll trigger another scripted sequence and the enemies will despawn.

I'll also mention that I can't recall a time when I looted a non-hostile character's body and found anything - if you're low on ammo or looking for money, this is certainly not a reliable way to get more.

share|improve this answer
I always thought it was funny that Elizabeth freaked out the first time you killed people in Battleship Bay, but had no qualms about you executing Slate if you chose to do so. – Mondrianaire Apr 1 '13 at 16:57
@Mondrianaire, yeah, I totally blew his brains out right there, I think I even shot them towards her and she just kinda went "I guess that's better than the alternative." Despite her outward appearances, she is stone cold, yo. – agent86 Apr 1 '13 at 17:41
"One thing I've learned; if you don't draw first, you don't get to draw at all." ― Booker DeWitt – galacticninja Apr 14 '13 at 14:28
"Another thing I've learned; Defenseless civilians are fun to skyhook." -- agent86 – agent86 Mar 20 '14 at 19:34
"She just sort of nonchalantly leans against a wall as their faces melt off." -- you're a poet, good sir. – Nicholas Head Mar 28 '14 at 15:30

There is no downside to killing NPC's with the exception of children which you cannot kill. In some situations killing NPC's will render other characters in your area as hostile but other than that there is no change to the greater storyline.

share|improve this answer
I've killed NPC's to get achievements for example the Achievement 'Lost Weekend' I ended up killing mostly civilians to earn the achevement. Therefore not only does killing NPC's (mostly) not have any negative side affects but it can help with achievements as well. – Mondrianaire Mar 28 '13 at 7:15

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.