I just got into NetHack (using Vulture's for a GUI), and I've been reading up on a bunch of things so I can be ever so slightly prepared for what awaits me.
One of the things I've read is that as long as the game considers you a beginner, you can't identify potions, spells and scrolls via their usual unique messages. Once you reach 2000 score points (or 1000 when playing as a wizard, which I do), the beginner status is lifted. The question is: how do I know when I actually reach that goal?
I've only been able to find three possibilities:
- Save scumming
- Saving the game, then opening the save game in a hex editor and finding the value
- Using the showscore option.
I don't quite like those options, though:
- Save scumming feels too much like cheating
- Figuring out what value to look at is cumbersome, and I still have to quit the game in order to do this, which wastes time
- showscore is not compiled in by default, and I can't do a recompile because building Vulture's is currently broken on Windows (nor have I been able to build plain NetHack).
Are there any options I'm missing? Maybe an easy way to guarantee non-beginnerness early in the game?