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I've started revisiting Starcraft one with some friends just for fun. We've been playing some FFA games mostly with between 3–5 players. I usually play as Protoss.

One of the players in our games usually plays as Terran and almost always turtles heavily. He creates a line of bunkers and backs it with a line of tanks in siege mode and lines the edges of his base with turrets.

What strategies can I use to break this? It seems like if no one focuses hard on him in the beginning of the game he easily turtles and has unbreakable defenses. Thanks for any tips!

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Depending on what race you're playing, Reavers, Guardians, or your own Siege Tanks (with air support after you break the bunkers) will do the trick. –  Frank Apr 8 '13 at 18:38
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CARRIER HAS ARRIVED. Seriously though, in casual FFA, the strategy as Protoss is try not to die and just build all the carriers. The AI is terrible against them and your friends probably don't have the micro to cope with it. –  StrixVaria Apr 8 '13 at 19:05
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Zerg probably have the easiest time. Guardians are an easy defense breaker because of their range and damage. Once turrets and bunkers are thinned Queens with broodling counter tanks hilariously hard because the tanks start destroying the whole line. Follow up with a ground rush while the line is distracted with broodlings. Even if the Terran player is carefully microing tanks this combo in general destroys turrets and tanks for free. The rest is up to your ground force. –  Sadly Not Apr 8 '13 at 19:07
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Honestly, turtling in general loses because you sacrifice map control and the ability to reposition. Capitalize on what the Terran sacrifices and you will easily win because of more resources and the ability to hit and run so you can minimize loses. –  Sadly Not Apr 8 '13 at 19:20
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One of your biggest problems is that you are playing FFA. The map/resources are an important factor, but a lot of time in FFA the players that fight each other usually are too beaten down to win against the player whose been in his base untouched building up the whole game. –  OrwellHindenberg Apr 8 '13 at 19:25

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up vote 3 down vote accepted

I would use corsairs. Use their disruption web either on his bunkers/siege tanks or on his turrets. If you get enough turrets down you could get fliers in the main part of his base which he will not be expecting.

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Also zerg lurker plague can be nasty. –  Ivan Mar 22 at 7:03

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