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I can understand the logic behind tools/armor not stacking in my inventory, due to each having their own wear & tear. However, I cannot understand why doors cannot stack. Does anyone have any reasonable logic or justification why they cannot?

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Hey, for the record, this seems more of a 'why did they design it that way' question, which is off topic, and why I voted to close. Cant speak for the other voters. –  Ender Apr 15 '13 at 17:55
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closed as off topic by OrigamiRobot, DISREGARD MODS ACQUIRE REP, MBraedley, Ender, Ullallulloo Apr 15 '13 at 17:34

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2 Answers

up vote 4 down vote accepted

A simpler answer would be that this is the way it's programmed. Many items have odd stacking rules like snowballs, mine carts, and eggs. I suppose this is meant to reflect how difficult it would be for a person to carry those items.

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Fair enough. It just seems rather odd since gates and trap doors can both stack, while doors cannot. –  Gigazelle Apr 15 '13 at 19:03
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any item that takes more than one block cannot be stacked (bed, door, etc)

this seems to be a technical barrier because mod items that take up multiblock cannot be stacked either (like writing desk, scarecrow, cannon, etc)

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Speaking from experience modding, there is no technical barrier. The game could as easily stack them as not, just by changing a single number in the code. The game and mod designers simply choose not to. –  SevenSidedDie Apr 15 '13 at 18:10
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