Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm still a bit new to Dwarf Fortress and I've found that sometimes, when I add a labor preference to a dwarf, some other labor preference is automatically removed. Does this happen because of a limit to the number of labor preferences that a single dwarf can have, or for some other reason?

share|improve this question
up vote 10 down vote accepted

Some labors conflict with each other because of equipment requirements. To my knowledge, only digging, woodcutting and hunting will conflict, because they require a pickaxe, an axe and a crossbow, respectively, so you can only have 1 of these 3 labors enabled for a dwarf at a time.

share|improve this answer
Ah, I see. So a single dwarf can only carry a pickaxe, an axe, or a crossbow, but no combination of the three? – Chris Frederick Apr 16 '13 at 4:28
They can carry exactly one weapon. Picks, axes and crossbows are weapons. – Shadur Apr 16 '13 at 4:32
Excellent. Thank you! – Chris Frederick Apr 16 '13 at 4:33
That's right, though you can equip as many weapons as you have arms in adventure mode, a dwarf can only use 1 in fortress mode. – kotekzot Apr 16 '13 at 5:33
Are you still restricted to two arms at most in adventure mode, or has Toady gotten those polymorph spells working? – Shadur Apr 16 '13 at 7:46

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.