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For those who don't know, the Oculus Rift: http://www.oculusvr.com/

I've seen multiple videos of the OR in action in Team Fortress 2, but I'm very confused as to how you control it and/or how it could positively/negatively impact gameplay.

To those who have used the OR in TF2, what are some definite gameplay-changers that you've seen? Does it give a significant advantage/disadvantage over non-OR players?

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closed as primarily opinion-based by contraband bandicoot, Jeffrey Lin, KatieK, Xenox, MBraedley Jul 19 '13 at 23:24

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

I think this could probably be generalised to all FPS games, not just TF2. –  Schism Apr 20 '13 at 0:56
Not sure if it's a duplicate, but this is definitely related. –  Fluttershy Apr 20 '13 at 2:05
I'd vote to close as "Not Constructive" if I could. –  Austin Mohr Apr 20 '13 at 3:31
If I had one of these for all the hours I've played TF2, I'd be an olympic runner: youtube.com/watch?v=qpHWJMytx5I –  Kexlox Apr 20 '13 at 5:00
As a matter a fact it is constructive: I've been playing TF2 for a few hours, using the Rift, and it clearly has some side effects on the gameplay, indisputably. –  Anto Jan 12 '14 at 13:51