The Embermage class, unlike the other three available classes in Torchlight 2, seems to lack any decent defensive spells:
- Death's Bounty is arguably the most useful defensive spell, allowing you to recoup health and mana from enemies under this spell's effect
- Immolation Aura can absorb 5%, 10%, or 15% damage based on the tier
- Elemental Boon boosts elemental resistances
- Prismatic Rift will randomly teleport enemies away when they hit
Other than these, I don't see any other spells that help my character stay alive. So my question is simple: what's the best way to keep an Embermage alive? Is having the best offense the only option for this class? I've found that Embermages can have a tough time in acts 3 and 4, especially in large mob situations (one-shot kills seem to be a staple of this class, at least in my experience). What are some tips to keep my Embermage alive and well?