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Do they have a different set of "Racial Skills" such as WoW and GW2 ?

What differs the races other than cosmetic appearance?

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Looking in the race selection screen it's made pretty obvious... –  Sadly Not May 9 '13 at 18:45
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Downvotes are for more than just rules violations. "This question does not show any research effort; it is unclear or not useful" –  Shinrai May 9 '13 at 19:48
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I actualy see a good question in this one. Having the game is not a requirement to ask a question on it here. Also, the information that does appear in-game is in form of text and will be more than likely shorted to minimal here. which is the objective of the site. –  Sinity May 9 '13 at 20:10
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@XavierSamuelHuppé allow me to quote from the FAQ: "You should only ask practical, answerable questions based on actual problems that you face." –  kotekzot May 9 '13 at 20:34
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I don't really think this is a terrible question (and as such I didn't vote on it either way) but I could certainly see why, if it's something that patently obvious to anyone who has the game, that it would garner downvotes. –  Shinrai May 9 '13 at 21:11
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2 Answers

up vote 10 down vote accepted

There are 7 (soon to be 8) playable races in Neverwinter. Being loosely based on D&D 4E, much of this will be familiar. Presented (roughly) in order of height:

Half-Orc

  • +2 Dexterity
  • +2 to your choice of Constitution or Strength
  • Furious Assault - 5% more damage on critical hits
  • Swift Charge - 10% Runspeed bonus for 3 seconds when entering combat. Triggered automatically, but has a 20 second cooldown.

Tiefling

  • +2 Charisma
  • +2 to your choice of Constitution or Intelligence
  • Bloodhunt - 5% extra damage to targets below 50% HP
  • Infernal Wrath - Whenever you are hit you have a 10% chance to lower the power of your attacker by 5% for 5 seconds.

Human

  • +2 to any one Ability Score
  • Versatile Defense - +3% to Defense
  • Heroic Effort - Humans gain an extra feat at 10th, 15th, and 20th level.

Half-Elf

  • +2 to Constitution
  • +2 to your choice of Constitution or Wisdom
  • +1 to any one non-class ability score. (i.e. +1 Wisdom for a Rogue)
  • Knack fo Success - Provides +1% Critical Severity, +1 Deflect, and +1 Gold Find

Drow*

  • +2 Dexterity
  • +2 Charisma
  • Darkfire - effects unknown. Earlier PR material described it as a chance on hit to reduce opponents defense.

Wood Elf

  • +2 Dexterity
  • +2 to your choice of Intelligence or Wisdom
  • Elven Accuracy - Provides +1% chance to Critically hit.
  • Wild Step - 10% resistance to slowing effects.

Dwarf

  • +2 Constitution
  • +2 to your choice of Strength or Wisdom
  • Stand Your Ground - Increased resistance to Knockdown and Repel effects.
  • Cast-Iron Stomach - reduced damage taken from DoT effects.

Halfling

  • +2 Dexterity
  • +2 to Charisma or Constitution
  • Nimble Reaction - +3% chance to deflect attacks
  • Bold - 10% resistance to crowd control effects.

*Drow will not be playable until 60 days after launch, so this entry is subject to change at this time.

(All links point to the official NWO Wiki.)

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+1 For ordering by height :P –  Sadly Not May 13 '13 at 17:55
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The Neverwinter website has a page with these details on, as does the character selection screen.

Briefly:

  • Human -- +2 Constitution, Versatile Defense
  • Half-Elf -- +2 Constitution, +2 Charisma, Dual Heritage
  • Elf -- +2 Dexterity, +2 Wisdom, Elven Accuracy
  • Drow -- None listed
  • Dwarf -- None listed
  • Tiefing -- +2 Charisma, +2 Intelligence, Bloodhunt
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This list is very incomplete. –  LessPop_MoreFizz May 10 '13 at 0:39
    
Yes, but it's the list on the website. –  TZHX May 10 '13 at 6:17
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