One of the problems I have with Final Fantasy Tactics: War of the lions is how Rise and Arise work, most of the time their hit rate is just over 50% and even when I had it over 75% it still kept missing.
Because of this, a lot of my character, even though has practically mastered their job, remain in that job cause I still need their Item Action Ability
For example: I try and keep Agrias's Holy Sword Ability even though I'm trying to get her to level up the jobs to get the Ninja Job so she can learn Dual Wield and then revert back to her Holy Knight Job.
Another example: my white mage has to remain a white mage for her cure magic despite the fact I want her to learn some summons.
So, I'm wondering if there is a why to boost the hit rate of rise and arise?