Since torches prevent mobs from spawning, is it possible to place enough torches within a specific radius to ensure safety during the night? I'm thinking of a situation without any shelter built, more along the lines of a flat plain. If it is possible, how many torches/how far out do I need to go to make that area safe?
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Torches Provide a light level of 14. Note that this is to the block that they are in. Adjacent blocks have a light level of 13. Mobs require a light level of 7 or less to spawn. This means that mobs can't spawn within 7 of a lit torch. So placing a torch every thirteen tiles will keep a hallway lit.
You can expand this to two dimensions by placing a second line of torches 7 to one side and offset by seven.
See this post |
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Mobs will spawn in areas of light 7 or lower. Source Torches provide a light of 14, with the light value being reduced by 1 for every tile away.
Consider the line of light values above. The 14's are torches. If you put the torches no more than 11 squares away, you will prevent any monster from spawning; do note however, that if you go with a strictly grid based system, you will have dark "centers" made from the torch squares. I recommend a staggered grid, so that the light values prevent the centers from getting to dark. |
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First, some mob spawning science:
Using these measurements, it looks like you would have to make a grid of torches 13 squares apart that covers a 144x144 block area (excepting the no spawn circle around you, if you like). |
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