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I got one question. I just found two 2-handed weapons:

  1. Battleaxe (Red Steel) tier 5
    Damage: 14.00
    Strength Modifier: 1.10

  2. Maul (Veridium) Tier 4
    Damage: 11.70
    Strength Modifier: 1.25

Character Strength: 32

My question is, what is Strength Modifier? Which weapon is better in terms of damage? I am thinking of testing both weapons, but armor penetration stat makes the difference, so I still won't be sure, its better to have high modifier, or higher weapon damage.

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I do not know the formula, but the higher the tier is the better the weapon. – Menno Gouw Jul 14 '13 at 8:51
I know that. But what if both weapons, axe and maul were same tier? Still maul would have lover dmg, but higher modifier :P – Kedor Jul 14 '13 at 8:58
They are not, part of your question is which of the two is better at damage. It's 1. Battleaxe. If you know that do not ask ;) – Menno Gouw Jul 14 '13 at 11:22
But isn't strength used also to count dmg? If it is, then strength modifier might influence damage output.. Thats what i am trying to learn, if this makes any difference. – Kedor Jul 14 '13 at 13:22
According to gamefaqs it does only add to the "to hit" roll. – Menno Gouw Jul 14 '13 at 20:20
up vote 3 down vote accepted

This if the formula that comes from the wiki, it's a hit probability formula.

 AttackValue = 55 + 0.5 * {(Strength - 10) + (Dexterity - 10)} + AttackBonuses

They did not clarify what the 55 + 0.5 means so an exact calculation i can not make for you. As you can see it takes strength into the calculation and if a weapon has a higher strength modifier you have more chance to land an physical attack.

If i would know how to make html tables on this site or have any other way of formatting my text i would put up a table with the actual values what chance an attack has to hit an opponent. Might figure that out later and edit this but for now check out:

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Thank you. (too short) – Kedor Jul 15 '13 at 7:46

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