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I've a problem when I try to play a LAN game on Command & Conquer Tiberium Wars for Mac.

  • I've a MacBook Pro 2009 with Mac OS X "Snow Leopard" 10.6.5
  • My cousin has a MacBook Pro 2009 with Mac OS X "Leopard" 10.5.8

We both have the same game, same patch (1.9), different keys.

When I try to start a LAN game we can both see each other over the network, but here comes the part I dont understand

  • I see myself twice on my Mac, and he only sees himself once on his Mac.
  • When he creates a game and I try to join, appears the message 'connection time out'.
  • When I create a game, he can join, once joined I try to send him a message and he never sees it, but if he sends me a message I can see it.
  • I start the game and the countdown starts but he cannot see it, the game starts and then appears the message that the other player leave the game, my cousin stays in the in game lobby and then appears the message 'the host leave the game', then the game closes.

Any ideas why is this happening?

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Have you check if you have the IPX protocol installed i know that was a problem in the older C&C games – Josefvz May 13 '11 at 13:59
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This might be an obvious suggestion, but have you verified that the firewall is not running on either Mac? – RESPAWN Feb 23 '12 at 18:14
We used to have similar problems on Windows machines playing this game. At the time, we got it to work with Hamachi, but it was a lot of work. Nowadays, Tunngle works a lot better, but it is Windows only - sorry :) – BlueRaja - Danny Pflughoeft Jul 8 '12 at 6:14
Have you solved this? – Alenanno Aug 29 '12 at 10:47
nope. The problem persist – Unlimited071 Nov 16 '12 at 23:26
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closed as not a real question by fbueckert, Shadur, Michel, Krazer, deutschZuid Feb 8 at 19:13

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, see the FAQ.

2 Answers

Are they both original keys?

i had a similar problem with generals due to one game loosing the key and finding a new one online. this caused the same problem to an extend. we bought a third copy to replace the first and that did solve the problem.

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Usually this is a networking issue, check your ethernet-adapters. mostly this is caused by differences in the subnet mask. this problem also occured between win XP and Vista/7/8 fix was to manually define the ip-address for all clients:( that's somewhat work, but it usually works

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