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I ask because in my first town there were a couple of people with experience, and the rest were almost entirely new. My second town again had a couple of people with experience, and the rest had been in 1-3 towns before.

Is there some mysterious skill assessment going on that ensures the people I'm working with will be steadily more mature? (please say yes)

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Please clarify what game you mean in your question. –  Tim Holt Dec 19 '10 at 20:02
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@Tim Holt: Die2Nite. Is tagging insufficient? –  Stuart Pegg Dec 19 '10 at 20:03
    
I'd never heard of the game so the tag didn't jump out at me, sorry –  Tim Holt Dec 19 '10 at 20:06
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up vote 4 down vote accepted
  • Non heros join a town randomly from those available.
  • Heros get to choose what town to join.
  • You can't (directly) join advanced towns without 100 SP.

However, when you join a city, you drag with you as many available people from your coalition as possible -- regardless of their soul score.


This gratuitous formula explains how many soul points you get by surviving for n days in a city:

Don't worry.

See the Die2Nite guide for more, especially on the meaning of the term "surviving". There are many corner cases, like death by addiction, that discount your last day.

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Hey! I've got a patent pending on adding superfluous information in order to garner upvotes! –  user56 Dec 19 '10 at 20:26
    
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They're filled up linearly. People who join in the same time-frame therefore come in the same town.

Once you get 100 soul points, you get to join veteran towns, which have a bigger desert and will only have other people with 100 soul points. Therefore, once you have survived for a full 14 days in the same town, you get to join a town with experienced people only.

Of course, when you're a Hero, you get to decide for yourself which town you'd like to join.

So no, they're not secretly skill-matching. They are doing it in a very obvious way.

If you're interested, the formula for soul points is 0.5(n+n^2) where n is the amount of days you lived fully in a particular town. Basically, you add up the amount of days, which means that by day 14 you'll have 1+2+...+14 = 105 soul points.

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But if they match by time, then people who die overnight (and hence have a little more experience) will mostly rejoin straight after, creating the town like my second. Interesting. –  Stuart Pegg Dec 19 '10 at 20:15
    
When Gnome and I were joining our 100+SP town, there were two 100+ towns filling simultaneously. Two people joined about 5 minutes before us and were put in one of them, and then Gnome and I were put in another. So I don't think it is quite linear. –  bwarner Dec 20 '10 at 0:31
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