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This hasn't been asked yet, but what determines how or who gets an MVP award in CS:GO? After a match, there's always a little blurb that first states who got MVP first, and then a random fact (Player X got Y knife kills, Player X lasted Y rounds without dying, etc.).

Do these two factors both "factor" into getting an MVP award? Is it a set percentage of enemies you kill? Is there a priority list (ie, planting bomb, defusing, etc.)?

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MVP I believe is determined by who did the most toward playing the objective, then style, then kills, etc. For instance, blowing the bomb > 1 knife > 1 headshot > 2 kills. If a particular user is going above and beyond for the round, they get the MVP. –  Cole Busby Sep 25 '13 at 19:41
    
In a DE_ map, the planter or defuser always gets MVP, I believe. Otherwise, I think it is the person with the most kills/assists. I'm not sure how ties are broken, perhaps total player damage or something... –  Alan Sep 27 '13 at 15:12

3 Answers 3

up vote 2 down vote accepted

The MVP in my experience with competitive play is determined as follows:

  • Must be a member of the team that won the round
  • If the bomb detonated or was defused, whoever planted/defused.
  • Whoever got the most kills.
  • If players tied for most kills, whoever got their kills first.
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MVP is determined by who did the most toward playing the objective, then style, then kills, etc. For instance, blowing the bomb > 1 knife > 1 headshot > 2 kills. If a particular user is going above and beyond for the round, they get the MVP.

Objective (DEfusal or Counter-Strike hostage rescue) > Style of Kills > # of Kills. (Kills trumps style if kills >= half of team. Style trumps Objective if objective not completed. Objective trumps all if completed.)

Source is first-hand experience.

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This is not a definitive answer. –  Alan Sep 27 '13 at 15:11
    
@Alan Okay I'll edit it to be so, but just remember, Objective > Style > Kills. –  Cole Busby Sep 27 '13 at 16:08
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What do you mean by style? And how much is each of these worth? If I were to kill 3 players, and you knife 2, aren't I MVP? What if I kill 5 and you knife 4? What if I kill 2 and get 1 assist and you knife 2? What if I kill the entire team, but you defuse the bomb? If style is a different priority level, what else other than knife kills are style? etc. etc. –  Alan Sep 27 '13 at 16:17
    
Style is determined as methods of kills, knifes v headshots. If we are on a 6v6 server and you knife 3 and I kill 3 with headshots, the knives trump headshots because of difficulty to perform. but if you knife the whole team, and I diffuse the bomb, I BELIEVE, THOUGH HAVE NOT TESTED that I get the MVP because the Objective was not completed because of my action and you assisted the completion and were not the direct occurrence of the result. I'm at work atm, so I will leave the test plan: 1. Get server with bots, 2. sv_cheats 1, 3. bot_stop 1, 4. knife all bots and let bot defuse bomb. –  Cole Busby Sep 27 '13 at 16:23
    
I'm interested in trying this too, but I believe your answer is out of order.. Should be Objective > kills > style .. If you are right, the method of kills (style) is the tiebreaker after considering how many kills each player received. In de_ maps Objective can't be tiebroken, since only 1 player plants/defuses. I never play hostage rescue maps, but what if two players rescue a hostage? Is first MVP? Or do both players get objective credit and kills becomes a tiebreaker? (I doubt that). The other thing I'd like to test is player damage outside of assists/kills and its effect. –  Alan Sep 27 '13 at 16:28

By getting MVP:

  • Getting most kills among your teammate
  • Planting a bomb (If the above one didn't affect this)
  • Defusing a bomb (Same as above, I believe)
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