In Skyrim the player's character levels up and the player's gear offers varying levels of protection/damage, and in many instances the spells and the magic weapons refer to stuff like "will turn all enemies level 12 or lower etc. etc"
But from everything I can see, there is no way to know what an enemy's level is, at any point! So how do I know what any of these numbers mean? I understand that I can just use trial and error, and I guess the argument can be made that this makes it more "realistic" but then why mix and match these metaphors.