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KSP 0.22 has introduced a new "career mode", which introduced a tech tree, which you can progress along by collecting "science". I've figured out some things that can give you science, but I know I'm missing a lot of them. How can I collect science?

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9  
+1 for question name –  Kecoey Oct 21 '13 at 12:53
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2 Answers

up vote 9 down vote accepted

Science points are earn by doing experiments in diverse situation.

Experiments include:

  • Flight
  • Science
  • Operations

A basic launch and land rocket will earn you some points. Better flights (orbital, Mun fly-by, etc) will get you additional rewards.

Operation are also useful:

  • doing EVAs and writing a report (right click on the Kerbal to do so)
  • writing a crew report (right-click the capsule; warning, only 1 can be stored.)
  • Taking a surface sample after landing (land on a planet, do an EVA, right-click on the Kerbal)

As far as science is concerned, the basic rocketry science node give you access to the Mystery Goo Containment Unit. This is your main scientific related module for the moment. Later on, you will unlock in the bottom tree the Sc9001 Science Jr. module. Other parts with science experiments are all the old scienctific sensors and the Sensor Array Computing Nose Cone which replaces the avionics nose-cone from earlier versions.

Since you will only get points when you recover your ship, I advise you to get multiple science equipment for a single flight. Then you want to use the modules in diverse situation:

  • On Kerbin
  • On launch
  • On lower altitudes
  • On higher altitudes
  • On low orbit
  • On high orbit
  • Around the Mun
  • Around Mimmus
  • ...

Keep in mind that EVAs and crew reports follow the same principle. EVA on Kerbin will count.

You can also communicate information through radio, but it will give smaller rewards (10-40%), but using a probe, it can be repeated multiple times unlike crewed vessel that need to return home.

Edit: and there I went to Minmus :

enter image description here

I think I'm missed the EVA report though.

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Yes, sample recovery does produce science. –  MBraedley Oct 21 '13 at 0:10
    
sigh Well, it looks like I'm actually going to need to land things to progress much farther then. I predict many explosions. –  Unionhawk Oct 21 '13 at 14:18
2  
Head for Minmus first. Much easier than the Mun. –  M'vy Oct 21 '13 at 16:12
    
Yes, I agree for Minmus. It takes only about 55 more DeltaV to get to Minmus, but you spend much less DeltaV attempting to de-orbit, land, and depart. –  EtherDragon Oct 21 '13 at 17:36
1  
The landing is considerably easier, and that the main reason why one would do this. Unless you're confident enough in your horizontal speed cancellation :) , deceleration can be really messy. Since it's tips time: Minmus has pretty recognisable plane sites. –  M'vy Oct 21 '13 at 17:49
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M'vy's answer is correct for the most part.

Transmitting Data

You can usually only store 1 experiment (eg. 1 Mystery Goo unit can store the observations from 1 location. It has to be reset to perform another experiment). But using communication systems, like

Communotron 88-88

Communotron 88-88

OR

Comms DTS M1

Comms DTS M1

OR

Communotron 16

Communotron 16

You can transmit your scientific data back to KSC. The down side of transmitting data is you lose a percentage of the data and it costs a tremendous amount of electrical power.

EVA Reports and Surface Samples

Also when you perform an EVA you can store the data in your command module and either, transmit it back to KSC or return it to the surface of Kerbin and recover the vehicle(which you can now do from the vehicle when you've stopped moving - hover over the altimeter). You can store more than one EVA report IF it's from a different location. Eg High Kerbin Orbit and Mun Orbit can both be stored. I've had 5 stored experiments at once.

Also collecting Surface Samples, eg. Mun rocks, is worth a huge amount of science. And a sample (or EVA report) from Mun's highlands is different from the Mun's lowlands. There are at least 3 different Munar locations to sample.

Maxing out your science

Each time you return the same scientific data to KSC (transmitted or recovered) it is worth less science. So the first crew report from orbit is worth 100%, the second 80%, etc. But if you can land on Mun or Minmus keep conducting experiments and transmitting the data back for massive science. I've got over 3000 science from a single launch.

More info

For more info and the hard numbers, check out the KSP wiki on science.

For less numbers and more examples, check out Scott Manley's excellent videos on science and 4 planet + 2 moon super science mission.

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The [KSP wiki][1] has some hard numbers. [1] wiki.kerbalspaceprogram.com/wiki/Science –  ToxicFrog Oct 21 '13 at 3:10
    
Thanks, @ToxicFrog . I've added the link to the answer. –  Coomie Oct 21 '13 at 3:45
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