In Illyriad all the basic resources have an hourly rate, and food consumption is also on an hourly scale. How often and when does this tick actually occur?
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Illyriad is realtime - but in practical terms I believe the devs said this means the server ticks every second, and the game keeps track of every increasing/decreasing resource to many decimal places, rolling over (visibly to the player) when it crosses an integer. |
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