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I am having difficulties with managing gold/money. As a result, I am unable to get many units for my military. Do you have any tips/advice? I am new to the Civilization series.

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This seems very broad of a question. –  Ian Cordle Jan 24 '11 at 12:18
    
2k wiki page on gold: sharedacross.com/277752 –  gladoscc Oct 2 '12 at 13:12
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3 Answers

A few tips I personally employ:

  1. Build trading posts! It might seem like the measly 1-2 gold isn't worth it, but trust me that it adds up quickly. As long as my city has enough hills and forests around it, I often prefer to build trading posts on most tiles rather than mines and lumber mills. If your city isn't surrounded by enough hills and forests, though, you should stick with mines/lumber mills on them, otherwise your production (hammers) will just not be high enough.

  2. Specialize your cities. Gold is produced per-city and many buildings provide a percentage-based bonus to gold income in the same city; so a very economical approach is to have some cities work a lot of gold-producing tiles and then build the percentage-increasing buildings in these cities first. This is especially useful when you have a city surrounded by many gold-producing tiles.

  3. Choose smart places for new cities. You can toggle the tile yield view (default is by clicking y, and you can also toggle this from the little button next to the minimap) to get a feel of what tiles are best for money generation. In addition, remember gold and silver mines produce a lot more gold once you build a mint in the city working them, and that many resources also give additional gold when improved - you can quickly see how much extra gold they give by toggling the resource view and then hovering over the resource icons (to toggle resource view use Ctrl+r or use the same menu as mentioned before with yield view).

  4. Remember you can change cities to produce more gold by re-allocating citizens. You can either do that automatically by choosing "focus on gold" from the citizens window in the city screen, or you can do that manually by clicking the appropriate tile slots / building slots. In particular, remember some gold-producing buildings also have "specialist slots" where you can put citizens - this also appears in the city screen.

  5. Don't spend on things which aren't needed right now. You want a new ship to explore with? Maybe you can wait the 10 turns it takes to make it. You have the possibility of upgrading a combat unit? Maybe wait a little and invest in culture-producing buildings in the meanwhile.

  6. Remember golden ages produce a lot of extra gold; try actively working towards these, by investing in either happiness, great people generation, or just appropriate social policies. Remember great merchants can be used differently to gain money, though - by building custom offices or conducting trade missions.

  7. Avoid building too many roads - they cost money each turn.

  8. Avoid fielding too many units at once - they also cost money each turn.

  9. Some social policies can make certain money-spending activities cheaper or money-making activities more profitable. You can hover over the gold number in the top status bar to see a rough breakdown of your spending (a more detailed one is available in the economy window) and see what aspects are worth making cheaper. For example, if you find yourself spending a lot on roads, maybe it's worth taking the Trade Unions policy (or working towards Machu Pichu).

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Thanks, with 1 city I have 7-8 trading post but the problem still persists, thanks anyway. –  user6557 Jan 26 '11 at 16:15
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In addition to Oaks' very good answer, consider selling everything that is not nailed down and that you don't need to the AIs. Selling them luxury resources that you don't need at that moment can give you quite a lot of gold. How much they pay depends on how much they like you, so shop around a bit.

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Thanks man,if in 1 city i am having 9 trading post,and other 1 only 3-4 will it effect –  user6557 Jan 26 '11 at 16:16
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Some more tips to add to the ones above

  • Build more cities. You can't field a large army with just a couple cities. Each city is a source of income, both from the tiles it works and from resources it gets that can be sold or traded.
  • Watch out for building maintenance. Don't feel like you need to have every building in every city. Some of the buildings just aren't worth the maintenance cost except in very specialized situations. If you decide a building isn't worth it, remember that you can sell it to get a small amount of money and remove the maintenance cost.
  • Use your army. If you're going to maintain a large army, you might as well be using it for something. You can gain a significant amount of gold by capturing enemy cities, and if you can sufficiently overpower an enemy, you can often get very large sums of money from them in exchange for not wiping them out completely. Sign the peace treaty and take the money, you can always wipe them out later once the treaty expires.
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