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In the character overview you can see your stats like Critical Hit Rate. For maxing out dps, healing and damage reduction, I would like to know how I can convert those numbers into a percentage.

This would be interesting for those values:

  • Critical Hit Rate
  • Determination
  • Defense
  • Parry
  • Magic Defense
  • Attack Magic Potency
  • Healing Magic Potency
  • Spell Speed maybe?
  • Skill Speed maybe?
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This is not a bad question, but unfortunately the way the game is designed, there isn't a way to give you a good answer to this question. Not only are the formulas unknown, but as coldReactive said, the numbers for enemies would need to be data mined as well. There are too many unknowns to give you any good information, but I'm sure there are forums or other sites that may have people that are trying to find that information. Also remember, a lot of stats are affected by level too, so that doesn't help find the answer either. – dakre18 Oct 22 '15 at 18:16

They don't, because you have to take in account the target's stats for the opposing stats. Unless we can data mine the enemies and get every single one's stats, and you can make an add-on to show these variables when in battle with that specific enemy (Which, by the way, would be considered cheating to be honest, since it could work in PVP theoretically.)

Parry by the way was changed in Heavensward so that it no longer is raised by Strength and Dexterity.

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