Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

What are all the ways a Kerbal in KSP might die? I know that they always wear space suits, so they (seemingly) can't suffocate.

Side Question: How far must a Kerbal fall to die?

share|improve this question
@fredley You changed the title to make me sound murderous! – James Of Da Peach Feb 10 '14 at 22:14
murder is kind of a thing around here... – fredley Feb 10 '14 at 22:15
I do not approve of such a thing! (but then again, I guess this makes the title more interesting XD) – James Of Da Peach Feb 10 '14 at 22:17
Kerbals can die from either small hops, yet survive very high falls. True story. – oldmud0 May 27 '14 at 0:58
It's not the fall that kills y'all, it's the ---sudden stop at the end--- speed you're going. Also, related (if not dupe) – MBraedley Jan 31 '15 at 2:10
up vote 4 down vote accepted

The Kerbals are a very weak species and will die quite easily. I find that 50m is usually a sure death. They can also die from an explosion of the command part (which varying on the part can withstand different blasts).

share|improve this answer
50 meters is 15 floors... I don't think you'd find many humans that could survive that... – Coomie Feb 11 '14 at 2:42
Of course there are plugins like Deadly Reentry - for EVA kerbal it's really really nice - pufff, no kerbal, just small cloud of smoke :D – Mołot Feb 11 '14 at 14:51
@Coomie Then again, they're not human... – James Of Da Peach Feb 25 '14 at 2:53
It's not the fall that kills you; it's the sudden stop at the bottom. OR to rephrase: it's not the height. Your Kerbal can step out of a speeding capsule at 1m, and not make it. – Roger Lipscombe Mar 31 '14 at 17:56
Of course, I've know kerbals dropped from orbit around Kerbal to survive. – Williham Totland Oct 20 '14 at 10:31

I found the Kerbals to be both flimsy and durable depending on the situation.

Command module falling over: Kerbal dies in the explosion, despite the fall of the module not being that great to begin with, just enough to break the module.

Reentry: This happened not long after starting the game... I decided to try an EVA with jebediah, not realizing that i wasn't in a full orbit. As soon as a realized that i was on my way down, fast, without any means of getting back to the plummeting ship, i proceeded to fire the EVA suit at full, hoping that i could slow down and come to a nice landing. Of course the EVA thrust wasn't big enough, but it turned out that the EVA suit and the drag combined slowed me down enough to actually have Jebediah survive a fall from 90km. The landing looked painful as he bounced off the ground, but BadS as he is, he just stood up afterwards, grinning, awaiting recovery.

Construction accident: A kerbal fell down from the top of a 12-stage rocket ready to launch. Hit a few parts on the way down, and faceplanted into the ground. Coworkers were unable to revive him, and his life insurance now pays for the R&D departments coffee-consumption.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.