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With regards to the companion affection limit, if I have got maximum affection from my companion, is there any penalty for losing affection? Also, whilst my companion has maximum affection for me, will any negative affection gains get weighted against any positive affection gains?


I have 10000 affection with my companion, during the course of a mission I gain positive affection from that companion as a result of my actions, does the positive affection gain get stored somewhere to offset any negative affection that I might incur in the future?

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closed as off-topic by Matthew Read, Timelord64, Frank, Schism, Kappei Dec 10 '15 at 9:01

  • This question does not appear to be about videogames or videogame consoles within the scope defined in the help center.
If this question can be reworded to fit the rules in the help center, please edit the question.

I'm voting to close this question as because Patch 4.0 replaced Affection with Influence, and it is impossible to lose Influence. – Matthew Read Dec 9 '15 at 20:34
up vote 6 down vote accepted

Once you reach the cap, anything you gain over that amount is wasted/discarded/ignored. Negative affection will immediately drop it down by the amount of the negative affection change. But you can always bring it back up again later.

A few hundred lost here or there isn't going to change the effects too much (the companion mission speed, etc.) though. So I wouldn't worry about it too much.

The related achievement for gaining 10000 reputation for that specific companion however will stay. Once it is earned, it never goes away even if the affection level later drops below that amount. The same applies for any legacy bonuses sticking around; the ones for having all companion missions completed (which is indirectly related to companion affection).

I'm not sure about the last paragraph in the question; but if you're asking if you have a single mission that awards various points of affection throughout the mission, it totals up all the gains/losses and comes up with a final number, regardless of any cap. Then, when that mission is completed, the final affection value is applied. If it was positive, and it goes over the cap, then it is wasted.

For example, you could already be at the cap, start a mission and gain 20 affection, then later in the same conversation/mission, lose -2. The final result would be 18, at mission completion, which would then be applied and those 18 would be wasted. (In other words, it does not waste the first 20 on the cap, then leave you with -2 that will get removed. It only applies the cap to the final amount for the mission.)

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Nothing over the cap is stored, and just like alignment, you can still go dark side / disaffection if you wish after being all the way light side / full affection.

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Dark and light side? That's alignment, not companion affection. But yes, the the idea is the same. – Mufasa Mar 3 '14 at 5:04