I'm looking for some advice on the new game Dungeons (the successor to dungeon keeper).
The gameplay differs quite significantly from the old Dungeon Keeper (in a fun way though), however, I'm kind of lost on how to lay out my dungeon most profitably.
I'd like to hear from others, what constellations of placing your rooms and pentagrams works best for you. So far it appears to be a trade-off between letting heroes accumulate lots of soul points and still be able to kill them reliably, but I haven't found a setup I'm satisfied with yet.
I will post my currently preferred dungeon setup as an answer as well, so it can be rated and commented upon separately.
PS: Bonus points, add a comment for any fansites/wiki-sites dedicated to Dungeons. So far, I haven't found zilch on the web, which is kind of strange?