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I cannot figure out how you can estimates the chances to win a war before to declare it. Can you know how many armies the opponents will raise and how many you will have with all your allies ?

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See How can I find out how big an opponents realm is? for how to see your opponents realm - repeat for your own. –  walrus helmet Apr 13 '14 at 15:14
    
bd33, it is easier to open diplomacy map view and select the capitol - it would color in different green colors all the demesne and vassal's provinces. A much better overview. –  Alien-47 Apr 15 '14 at 21:49

1 Answer 1

  1. Estimate your armies: look at army screen where you raise your own and vassal's levies - look for "unraised" - it is in the middle. Add these 2 numbers and add your current retinue. This will give you the estimation of your forces.

  2. Open Ledger screen (a button with bar diagramms in the left-bottom), go to page 10 - independent states. This can give you an estimation of your opponent's armies. But it may be inaccurate!

  3. Always check for allies using diplomacy view and character view, allies tab.

You may be quite sure to win a war if you have a 3-5 times more potential troops then your opponent.

These factors drive the chances of winning to your side:

  • Opponent is involved in other wars. IMPORTANT: these wars should contest other titles, not your target title. Or every member of that war would be hostile to you.
  • Opponent is in civil war - there is some rebellion going. You just have to avoid fighting with rebels.
  • Opponent's armies are depleted after previous war - quite hard to notice, but you may deduce that fact based on the event on the map
  • The contested title is far away from enemy's capitol, ideally - separated by sea. It would be hard to deliver the entire army and you will defend and use terrain bonus, because the warscore ticking would make the opponent to attack you.
  • You have a strong fleet and outnumber the opponent at least 2:1 and you can drive the battle to the coastal provinces. Then you use the tactic of boatbombs - you put a weak army as a bait, the main forces are waiting in the sea. Then when opponent attack, you drop the armies and smash him. Morale penalties do not affect efficiency, so you crush it's armies bu small pieces. This tactic, when used wisely and with good retinues allows to win war even when the opponent have more troops, but they are spread across a country, like HRE or Byzantium.
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