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On expert realism mode, if a survivor is incapacitated in the safe room at the end of a level, how much health do they spawn with on the next level? Are they still incapacitated?

I usually kill anyone who's hurt so they can spawn with full health, but this is risky because the safe room door remains open while you're doing it. Incapacitating them would be faster, but it only makes sense to do so if they spawn with full health.

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Did you have to add "in Left 4 Dead 2" to the title? – bwarner Mar 14 '11 at 14:44
@bwarner Not really, removed. Someone can rollback if it's ambiguous. – Sadly Not Mar 14 '11 at 14:46
I'm probably just too big a fan of the intentionally misleading question titles... =) – bwarner Mar 14 '11 at 16:16
You and @Mana for his Kill Everybody: Violent bunch we have here. – Sadly Not Mar 14 '11 at 16:38
Gaming SE is haunted by psychopathic maniacs, we are all in danger. – Drake Mar 14 '11 at 17:12
up vote 12 down vote accepted

If a survivor is dead when the safe room door is closed, they will return with 50 permanent health on the next level.

If a survivor is incapacitated when the safe room door is closed, they will return with 30 temporary health (the same kind of health received when taking pills or adrenaline) and will no longer be incapacitated.

Therefore, it's always better to kill your friends if they have less than 50 health.

Here is a video demonstrating my answer:

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When a survivor is dead they seem to respawn with 100 health on expert realism. Can you double-check that 50 health claim? – Sadly Not Mar 15 '11 at 15:25
@thethinman I verified before I posted my answer. They respawn with 50 health in the safe room on the next level or in closets during a level. Unless you are talking about Realism Versus, which is completely different. – cowgod Mar 15 '11 at 15:31
I am only talking about expert realism. In realism there are no closet spawns, survivors must be revived with a defibrillator. Maybe I'm being unnecessarily skeptical but are we talking about the same game mode? – Sadly Not Mar 15 '11 at 16:31
Note that this doesn't apply at all for Versus or Realism Versus modes. Killing off your allies in Versus lowers your team's score multiplier, plus everyone starts the next round at full health. – user2974 Mar 26 '11 at 0:26

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