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Every model in borderlands has some sort of black contour lines around. Is there a way to turn them off? Couldn't find one in Options.

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2  
The black outlines are totally normal, since it's a part of the game visual design. For the same reason, i think they cannot be removed, unless you try to modify some of the shader files... However, i do NOT advise you to to so, unless you make backups beforehand. –  Lysarion Mar 18 '11 at 8:23
    
I used to play one more game with the same outlines, namely Darkfall, where you could remove them by turning off "post processing effects". I was wondering maybe there's a similar option here too... but I aint going to modify shader files :) –  Sejanus Mar 18 '11 at 9:26
    
Since i uninstalled Borderland a few months ago, and lended it to a friend, i won't be able to answer you precisely, but i don't remember such an option. And because i usually modify a lot games graphic configuration (due to weak computer), i usually disable all these features. But i don't remember myself disabling these contour lines... –  Lysarion Mar 18 '11 at 9:36

3 Answers 3

up vote 12 down vote accepted

Warning: If you make a mistake you may have to reinstall Borderlands. Back up Borderlands and any game files before continuing.

You are looking to disable the outline shader via the Borderlands WillowEngine.ini file under Documents\My Games\Borderlands\WillowGame\Config\. You can tweak many aspects of Borderlands by modifying this file. There is a tutorial on the Borderlands Wiki and I highly recommend you read it before trying anything.

You are looking to change the line:

DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess

To this:

DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess_cinematic

This will change your view from this:
(click on an image to view the higher-resolution, original image)

Shaders! Pretty!

To this:

Yay! My laptop can run the game!

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1  
It's a very subtle difference –  ChrisF Mar 18 '11 at 14:05
    
Agreed, but that's because the game was designed with the black outline shader in mind. All textures have heavy lines to complement the black outlines, so when the outlines are gone there are still thick black lines everywhere. –  Sadly Not Mar 18 '11 at 14:47
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It looks like you've also lost some of the depth of field effects with that hack - note that the rocks and the water tower in the background are out of focus in the top shot (human eyes have low depth of field so this effect usually adds immersion). –  Keith Jul 23 '12 at 7:55
    
It does actually look like it, but that's likely a feature of the cinematic style post-processing. You'd have to dig deeper to discover why that happened. –  Sadly Not Jul 23 '12 at 18:08
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I've edited in higher-resolution version of the images, which should now clearly show the differences. –  galacticninja Jun 25 '13 at 4:45

It's a feature of the cel-shaded visual style of the game - you can't turn the outlines off.

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10  
It's PC, any feature can be disabled with enough determination. –  Sadly Not Mar 18 '11 at 13:48
    
@Sadly Not: true 'nuff. None of the visual tweaks I've seen for Borderlands produce a huge difference, IMO. –  ropable Mar 21 '11 at 3:52
    
Well it truly looks better without post processing outlines IMO, even if the difference is subtle. By the way, thank you for mentioning the name of that visual style - I really liked it and wondered if I could read more about it. Now that I accidentally learned the name I was able to google more :) –  Sejanus Mar 22 '11 at 21:38

An easy to way to disable the black outlines (outline shader) is by using the Borderlands Config Tool / Configuration Editor (download mirror sites of current latest version, v2.1.4: [1] [2] [3]):

Borderlands Config Tool / Configuration Editor

It backups the configuration files it edits, so you can revert its changes anytime.

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Is this only for Borderlands 1 or will it also work with 2? –  Batophobia Jun 24 '13 at 15:06
    
@DavidStarkey AFAIK, the Borderlands Config Tool works with Borderlands 1 only. –  galacticninja Jun 24 '13 at 15:09
    
I would prefer a tool over manually editing engine config files, this should be the accepted answer imo. –  Sadly Not Jun 24 '13 at 17:17

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