Comparison table
Base (Max) Disguise Backstab
Hitpoints Kit Icon On backstab
Knife 125 (185) Yes Yes Disguise drops
Enemy screams (crit-death)
YER 125 (185) No No Disguise as the enemy, silently
Corpse cloaks
Kunai 60 (180) Yes Yes Disguise drops
Enemy screams (crit-death)
Health is stolen from enemy
Earner 100 (150) Yes Yes Disguise drops
Enemy screams (crit-death)
Cloak is restored
Knife / Sharp Dresser
The normal knife and Sharp Dresser are the most balanced of the knives.
They are the easiest knives to use when you need to sap enemy sentry guns. Not only can you choose your disguise, but you can sometimes take up to 3 non-crit hits from an Engineer's wrench before dying... more if they're using the Jag.
Your Eternal Reward / Wanga Prick
The Eternal Reward and Wanga Prick are very good for killing several enemies in succession, such as those pushing a cart that are not looking behind them.
It also makes a Stab and Sap on an Engineer and his sentry gun considerably easier, provided you already have a disguise.
Your Eternal Reward can be used with the L'Etranger and Familiar Fez to gain the silent decloak effect, but when cloaked and enemy touches you, you appear visible for 0.5 seconds after the enemy stops touching.
Be aware that you cannot disguise as your own team with these knives!
Note: You disguise only if the enemy dies from the backstab. This means you will not disguise if they: turn when you kill them and die a normal death, are ubered, have a Razorback, or are using a Dead Ringer.
Conniver's Kunai
With 60 health, you are a one-hit kill to any non-Scout melee weapon. Most ranged weapons will also kill you in one hit.
Because the health you gain is capped at 180, you actually have less health than a fully overhealed Spy with the Knife or YER (they would have 185).
The Kunai may be good for escaping due to the extra health, but it requires that you get a backstab first.
Big Earner
With 100 health, your survivability is a bit higher than with the Kunai, but a single rocket, grenade, or scattergun/shotgun shot may kill you if their pellet spread is right.
The 30% cloak you gain from using this knife is not a lot in the grand scheme of things. For the Invisibility Watch, collecting a small ammo box restores 25% cloak, a medium ammo box restores 50%, and a large ammo box 100%. For the Dead Ringer, collecting a small ammo box restores 25% cloak, a medium ammo or large ammo box restores 45%.
The Cloak and Dagger would be the watch that gains the most from this, but it's also the watch that recharges if you stand still while cloaked...
What I use
I use the Knife or Your Eternal Reward as appropriate to the situation:
- CP push/PL defense (RED): Start with YER (Saharan Spy Set) and Cloak & Dagger. Switch to Knife and Dead Ringer as appropriate.
- CP push/PL offense (BLU): Start with Knife and Dead Ringer, disguised as BLU's Soldier or Heavy. This is to draw the enemy Sniper's fire, or set off the demoman's sticky trap. Switch to YER and C&D as appropriate.
- PLR: Varies. Usually YER and C&D.
- CP symmetric / koth: Varies. Usually Knife and DR.
- Arena: That's a trick question. I rarely play Spy in arena.