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At the end of Portal 2, when something in the building makes an announcement that Caroline is deleted, how much of her was really deleted?

Maybe this is intended to be open-ended, but it seems a little conflicting. Some things seem to suggest that Caroline remained in some capacity:

  • The turrets in the elevator ride to the top spared Chell, even though they clearly had a much better chance of ending her than any other time in the game.
  • Caroline was "deleted" only after having saved Chell, which is some unknown time (probably a few hours) after the core transfer.
  • The ending song: "Now little Caroline is in here too, one day they woke me up so I could live forever"
  • Her voice is still Caroline's, and in the condemned level, Cave goes on a rant about brain mapping and putting people (specifically, Cave or Caroline) onto a CD, which would suggest that GLaDOS is intrinsically Caroline, not just a computer with a bit of Caroline in it.

But of course, there's the announcement at the end, and GLaDOS' voice goes back to being deeper and more heavily vocoded.

Any stalemate resolution associates around?

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Is this a question? It seems vague and without a way to create a concise answer. –  DavidYell Apr 21 '11 at 8:15
    
Might be a bit subjective depending on how literally you interpret the dialogue, but yes, it's a question. To clarify, the question is: what actually happens to Caroline? Is she really deleted? –  Rei Miyasaka Apr 21 '11 at 8:19
    
Nice question! I'm interested in this as well. I'm worried that it might be open to a lot of speculation, though. –  Mana Apr 21 '11 at 8:30
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The lyrics that the turrets sing at the end are worth noting. The gist is "my dear, my beloved" (in Italian) and I bet they're Caroline's way of saying goodbye to Chell (this goes hand-in-hand with the Chell is Caroline's daughter conspiracy theory). –  Sapph Apr 21 '11 at 9:10
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@Sapph Interesting. Not sure I buy the whole "Chell is Caroline's daughter" thing though. You'd think every employee at Aperture would know that, but Rattmann in the comic clearly didn't. Instead he gave some really far-fetched justification for noting that she's "the one" -- that she's "unusually stubborn and never gives up". Could mean that Caroline still has a presence in GLaDOS though. –  Rei Miyasaka Apr 21 '11 at 9:14

5 Answers 5

up vote 14 down vote accepted

GlaDOS is made up of a few different personalities (the personality spheres), and Caroline was probably one of the ones that was integrated closest to GlaDOS. It's fairly likely that Caroline's more closely integrated and influenced aspects of GlaDOS's development, but GlaDOS clearly has her own personality because otherwise she probably wouldn't have flooded the enrichment centre with a deadly neurotoxin.

There's a much simpler explanation for the turrets ignoring Chell; GlaDOS no longer wants to kill Chell, so the turrets no longer recognise her as a target. Because they're made by Aperture, though, they're quirky enough to recognise Chell as an audience instead. Hence the singing - you can run across them practising earlier in the game.

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Hah, never caught the turrets practicing. –  Rei Miyasaka Apr 22 '11 at 9:45
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Reminds me of this: youtube.com/watch?v=kj7-Bev6HuY I actually have one of these scanners too. –  Rei Miyasaka Apr 22 '11 at 9:47
    
When do they practice? Is there a video of it? –  Eric Gagnon Apr 25 '11 at 3:35
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@Eric, see gaming.stackexchange.com/questions/20733/… –  Nick T Apr 25 '11 at 21:29
    
I'd say that GlaDOS deadly actions like flooding the facility with the neurotoxin are results of her position as a head of the facility with the resulting consequences. Still, she was more or less sane, while Wheatley, when he found himself in her position, went completely nuts, effectively changing much of his personality (and revering back to it when he is detached from the "throne"). So I view this as GlaDOS being Caroline, but losing a lot of her personality and partially restoring it during the course of the game. –  Malcolm May 29 '11 at 23:04

I see the 'GLaDOS is Caroline' thing as GLaDOS is a personality core that contains what is left of Caroline. She went crazy because 1) the power of the GLaDOS body makes you a little crazy and 2) It's hard to go through that much and still be who you were. she adapted to that body but it took some work and time; I'm sure her personality changed over that time. After walking around with Chell, GLaDOS remembered who she was before she was GLaDOS and as a result is more 'human' but still knows how to deal with her body so she is here to stay.

A further note on Caroline changing when she became GLaDOS from http://half-life.wikia.com "The system rewards the administrator of constant repeated tests with a euphoric reaction upon test completion, much like a drug addiction. The euphoria diminishes over time, causing a state of withdrawal which can induce insanity. GLaDOS claims that she was sufficiently motivated by a earnest love of science to overcome the withdrawal, but it may still have had effects on her personality. She also describes the maddening influence of the constant voices provided by the personality cores used to suppress her homicidal compulsions." I see this as further evidence that when Caroline became GLaDOS she had major personality changes

As for the 'deleted Caroline' thing I think this is just part of GLaDOS's sense of humor. She frequently lies and mocks Chell for her own amusement. Also this could be seen as a similar thing to someone saying "Just go! I don't want you here anyway!" when they say good bye to a loved one.

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"I think this is just part of GLaDOS's sense of humor" I think so too –  jmfsg Apr 25 '11 at 21:16
    
I thought it was obvious it was a joke. When she deletes Caroline she says it casually without any other voice confirming it than her own voice ... –  BlueTrin Jul 10 '12 at 12:58

Sort of awkward for me to be answering my own question (especially after Merus and Raven have provided much simpler answers), but here's what I came up with this morning...

Earlier in the game, she says that for the first time, she's hearing the voice of her own conscience, and that it scares her because it's her own voice. Which means that her conscience is the most foreign thing to GLaDOS after her mind had been so heavily augmented -- and that it can be isolated from every other aspect of itself.

So "Caroline" is a symbol of GLaDOS' conscience with a particularly real cognitive manifestation. When GLaDOS says it deletes "Caroline", it's actually deleting its own newfound conscience, in the sense that GLaDOS considers its conscience to be Caroline's "own voice". The rest of GLaDOS is still a Frankenstein of Caroline's time-twisted mind and the various modifications that the Aperture scientists made to her.

As for the delay between when GLaDOS finds its conscience and when it deletes it, the reason might simply be that it had never been able to pinpoint the fact that its conscience was coming from Caroline -- hence Caroline being deleted right as it says "the surge of emotion that shot through me when I saved your life taught me an even more valuable lesson -- where Caroline lives in my brain".

The turrets might not have fired at Chell in the end because even though GLaDOS deleted "Caroline", it hadn't done so before she specifically implored GLaDOS not to harm Chell. That might explain why when GLaDOS sings "(when I delete you maybe) I'll stop feeling so bad", it's transcribed as "[REDACTED]".

I think Raven and Merus' answers are much more straightforward than mine, and as GLaDOS would say, the simple solution is usually the best one, but I thought this interpretation might be kind of interesting too.

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To add to Merus' answer - GlaDOS has already shown she can function just fine with personality cores removed; see the boss fight in Portal 1, and Wheatley-the-tumor in Portal 2. If the "Caroline" personality was the original core (and why not? Aperture Science seems real big on Modularity), there would be nothing to prevent GlaDOS from removing it, just as she "convinced" Chell to remove the Morality Core in Portal 1.

The other option, of course, is that GlaDOS is lying about having deleted Caroline. She's not exactly got a great record as the most truthful of sardonic, all-powerful AIs.

Either way though, it's all just speculation. The only ones who would know for sure are at Valve.

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Of course she's lying. GlaDOS wants to be feared almost as much as she likes to test. Her reaction to seeing Chell safe probably made her cringe inside and assert her act as the giant murderous computer that still uses a weak excuse for letting you go.

Remember, by this point in the game the portal gun was lost in space. Chell has no means to defend herself, and GlaDOS could have simply redeployed Wheatly's crushers.

In short - GlaDOS let you go because she's greatful to you and doesn't want to kill you by accident in her tests. At the same time, she doesn't want you to think she's gone all soft and mushy. She has an image to uphold... and she is still very evil.

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I think GLaDOS would have needed Chell to have the gun anyway, considering her only purpose for Chell was to have her run the tests. The turrets's lyrics are apparently really mushy, so I'm not sure that helps her reputation. It could be that GLaDOS ultimately develops a soft spot for Chell but not much else. If you play the co-op at all, she's definitely still evil -- though conflicted. –  Rei Miyasaka Apr 26 '11 at 6:51
    
Not to mention that there is more than one portal gun (if nothing else, the Co-op bots have a pair, so that makes at least three copies). I wouldn't count "no gun" as a reason. –  Allen Gould Jun 15 '11 at 21:33
    
+1 I agree that GlaDOS was probably lying about deleting Caroline. It sounds like something she would say to save face. –  Christopher Jul 22 '11 at 14:21

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