Now I have finished my underwater tunnel I have built somewhere for my railway to stop at. The cart comes in from the left, hits the booster and then hits the sloped booster track (unpowered). I am supposed to hit the button, powering both track sections which releases the cart and boosts me off to the right, where another booster sends me off to a bridge under construction. On the way back it hits a booster, then is suppoed to halt on the downwards slope until I push the button...although it doesn't happen. If the cart is travelling at a slow speed (empty or occupied) then it will halt like this, as expected.
Currently, after it hits the booster it will zoom past the halt leaving me to jump out at the right point and smash the minecart to stop it running away.
Is there a way of making sure that the cart stops, or should (can) I engineer a method to bypass the booster on the inbound approach to the station?
(this is as about as advanced as I get with redstone, so feel free to suggest contraptions with pressure plates and such, but my ability to understand, less implement them may be very low indeed)