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In server.properties there is a spawn-monsters setting that you can set to false. It stops them from spawning, but does it remove existing monsters like setting the difficulty to peaceful? In other words, can I allow monsters for a little while and then safely turn them back off, or will creepers that spawned while it was on linger, awaiting unsuspecting victims?

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I never knew peaceful removed monsters... I thought it was just really easy! –  user11576 Aug 9 '11 at 17:28
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up vote 12 down vote accepted

As of 1.8, setting difficulty=0 is the new equivalent to peaceful. spawn-monsters=false will still get rid of the nightly mobs, but unless difficulty=0, spawners will still spawn, and your health and food will not regenerate.


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In order for the changed setting to take effect, the server must be restarted. until restarted, monsters will still spawn. After a restart, there should be no monsters.

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Yeah, probably because it only reads the properties file on start, and then the settings are cached. –  Kzqai May 27 '11 at 16:19
    
@Tchalvak Yes, the server console only says "reading properties file" on the start of the server. –  John the Green May 27 '11 at 16:29
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@Matt, restarting the server removes all the monsters whether spawn monsters is true or not –  zzzzBov May 27 '11 at 18:55
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Which is kinda too bad, since that means you can't keep them as pets. –  Kzqai Jun 6 '11 at 2:21
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As an extra note it also adds health regeneration. –  Ronan Forman Aug 9 '11 at 22:39
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