I finally hit level 20, meaning I can start buying nice shiny new runes. But one question I have only found discussion (but no numbers/calculations) about is the potential damage mitigation of dodge vs armor.
Leaving out Quints for the moment, if I got a full set of armor Seals, I'd have 12.69 extra armor.
If I got a full set of dodge Seals, I'd have 6.75% chance of dodging.
Is there any math anywhere to support which will reduce damage more over time? I'm just trying to figure it out for the sake of knowledge.
I don't just want opinions of which you think is better, although you're welcome to include your opinion in your answer. I simply want some sort of reference to which absorbs more over a period of time, based on which I could make decisions for my rune page.